- Last updated:
- 23/05/2013
- Job type:
- Full time
- Position type:
- Permanent
- Vacancies:
- 1
- Minimum experience:
- Between three and five years
- Minimum education:
- B.Tech/B.E.
- Category:
- Jobs in IT - Software Programming / Analysis
Job Description
Practical exposure to developing graphics for embedded systems (Optional)Good Experience in OpenGL ES 2.0 / Open GL ES 1.0 / OpenGL 1.0 (mandatory)
Experience working with OpenSceneGraph is an added advantage
Languages: C++ using OOAD and UML concepts
Good programming and debugging skills (C++) for multithreaded software development
Good communication skills
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